Wow!!! Finally Adobe Flash on my phone… again.
I was waiting for it from the first Flashlite version on Nokia S60.
Infact, after the previous FlashLite experience, Adobe is working on the Adobe AIR version for mobile devices available on all Android phones with OS > 2.2 (the last version in this moment, codename Froyo)
Now it’s still in a beta, so it’s not officially available on your Flash CS5, but it will be available soon.
Another new feature in AIR for Android is the way to manage the orientation event.
To accomplish this task you can now use the orientationChange event that is dispatched every time the user changes its phone orientation.
However, in the current beta release I got some problems to use this event because I wasn’t able to get the right stage size.
So I have decided to use the standard Event.RESIZE event and the new deviceOrientation property.
In other words, when the user changes the phone orientation, the Event.RESIZE will be dispatched and inside the …
Wow!!! Finally Adobe Flash on my phone… again.
I was waiting for it from the first Flashlite version on Nokia S60.
Infact, after the previous FlashLite experience, Adobe is working on the Adobe AIR version for mobile devices available on all Android phones with OS > 2.2 (the last version in this moment, codename Froyo)
Now it’s still in a beta, so it’s not officially available on your Flash CS5, but it will be available soon.
Flex 4 provides new containers that you should use instead of the previous HBox and VBox available in Flex 2 and 3 and the Spark Group is one of the most used to display visual childs.
This container allow you to set the layout property, used to define the rules to display these visual elements and their properties (i.e. gap, alignments, padding and so on).
In Flex 2 and 3, with Binding, you could automatically copies the value of a property of a source object to a property of a destination object when the source property changed.
Flex 4 has introduced the Bidirectional Binding (also know as “two-way” binding”) that allows to set two objects as the source and the destination for each other.
In this article we’ll build an XML-driven video gallery exploring a lot of new Flex 4 features (out in spring 2010): skinning spark components, spark containers, new states and transitions; but we’ll also use some “old” concepts like itemRenderers, custom events dispatch, load data from an xml file (using the Singleton design pattern), value objects, embedding fonts, css and a lot of other useful stuff when you develop Flex applications.
The Wii nunchuck controller contains a 3 axis accelerometer, one joystick and 2 buttons for only 20 euro and you can easly use it to manage your Arduino applications.
In this article we’ll see how to move two servo motors using this controller (providing two videos, prototype images and complete source code)
With Arduino you can build a lot of cool projects regarding domotics and robotics and manage servo motors is one of the most important stuff to enter in the home automation world.
As we saw in previous articles we can move and manage servos using your own microcontroller but naturally they have a limited number of analog pins.
So, what’s a servo controller? It’s another board that extends your microcontroller with new servo dedicated ports. In this article we’ll see the power of the Micro Serial 8 Servo Controller Kit applied …