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	<title>Comments on: P2P - Share real-time data across Android and desktop AIR applications to build multiuser games and collaborative RIA</title>
	<atom:link href="http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/</link>
	<description>Adobe, Actionscript, Flex, Flash, Air, FlashLite, scripts and tutorial</description>
	<pubDate>Fri, 18 May 2012 22:32:14 +0000</pubDate>
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		<title>By: Geo</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-2167</link>
		<dc:creator>Geo</dc:creator>
		<pubDate>Wed, 21 Dec 2011 11:04:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-2167</guid>
		<description>Hi Fabio,

Thanks for the nice article. 

Can you please explain me how you are setting up a Peer-to-peer connection between your android mobile and the Laptop? Are you using the USB or WiFi Tethering? If we use WiFi Tethering in Android 2.2, will this application work? I'm trying to use this method, but was not successful. :(

Thanks,
Geo</description>
		<content:encoded><![CDATA[<p>Hi Fabio,</p>
<p>Thanks for the nice article. </p>
<p>Can you please explain me how you are setting up a Peer-to-peer connection between your android mobile and the Laptop? Are you using the USB or WiFi Tethering? If we use WiFi Tethering in Android 2.2, will this application work? I&#8217;m trying to use this method, but was not successful. <img src='http://www.fabiobiondi.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>Thanks,<br />
Geo</p>
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	<item>
		<title>By: Stephen</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-1547</link>
		<dc:creator>Stephen</dc:creator>
		<pubDate>Thu, 26 May 2011 12:58:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-1547</guid>
		<description>Works perfectly with packager for iOS too.</description>
		<content:encoded><![CDATA[<p>Works perfectly with packager for iOS too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tan</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-1422</link>
		<dc:creator>Tan</dc:creator>
		<pubDate>Mon, 28 Mar 2011 06:22:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-1422</guid>
		<description>Hi there,

Really nice article showcasing the p2p capabilities with AIR for Android. I am trying to create an application to use this method to control the power point slides in my PC but I am not sure how to start.Do I need to convert the .ppt slides into a .swf file?And how do i actually program to move from one slide to another? Any advice would be appreciated. Thanks!

Regards</description>
		<content:encoded><![CDATA[<p>Hi there,</p>
<p>Really nice article showcasing the p2p capabilities with AIR for Android. I am trying to create an application to use this method to control the power point slides in my PC but I am not sure how to start.Do I need to convert the .ppt slides into a .swf file?And how do i actually program to move from one slide to another? Any advice would be appreciated. Thanks!</p>
<p>Regards</p>
]]></content:encoded>
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	<item>
		<title>By: Fabio Biondi</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-1419</link>
		<dc:creator>Fabio Biondi</dc:creator>
		<pubDate>Thu, 24 Mar 2011 09:13:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-1419</guid>
		<description>Did you set the INTERNET permission when publishing the apk file?</description>
		<content:encoded><![CDATA[<p>Did you set the INTERNET permission when publishing the apk file?</p>
]]></content:encoded>
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	<item>
		<title>By: azhar</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-1418</link>
		<dc:creator>azhar</dc:creator>
		<pubDate>Thu, 24 Mar 2011 03:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-1418</guid>
		<description>hi. I have tried following the steps you have proposed. It works well  between 2 swf files but not when I tried on my mobile. Have I missed out any important steps? I do hope to hear from you soon.</description>
		<content:encoded><![CDATA[<p>hi. I have tried following the steps you have proposed. It works well  between 2 swf files but not when I tried on my mobile. Have I missed out any important steps? I do hope to hear from you soon.</p>
]]></content:encoded>
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		<title>By: Diether</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-1276</link>
		<dc:creator>Diether</dc:creator>
		<pubDate>Mon, 17 Jan 2011 16:12:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-1276</guid>
		<description>Congrat's Fabio.
Only one question. Everytime when i execute the swf, my firewall is activated and asks me if I want to authorize to run the application. is there any way my swf not get blocked by windows firewall?</description>
		<content:encoded><![CDATA[<p>Congrat&#8217;s Fabio.<br />
Only one question. Everytime when i execute the swf, my firewall is activated and asks me if I want to authorize to run the application. is there any way my swf not get blocked by windows firewall?</p>
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		<title>By: Fabio Biondi</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-1189</link>
		<dc:creator>Fabio Biondi</dc:creator>
		<pubDate>Thu, 02 Dec 2010 09:13:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-1189</guid>
		<description>@stef: yes it's a trick but i'm not agree with you. 
You can't avoid the latency, so this is good way to provide a good UX in games and many apps.
Naturally you can find other ways... this is just a sample using Tween (that it's not the  best and fast solution).</description>
		<content:encoded><![CDATA[<p>@stef: yes it&#8217;s a trick but i&#8217;m not agree with you.<br />
You can&#8217;t avoid the latency, so this is good way to provide a good UX in games and many apps.<br />
Naturally you can find other ways&#8230; this is just a sample using Tween (that it&#8217;s not the  best and fast solution).</p>
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		<title>By: stef</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-1188</link>
		<dc:creator>stef</dc:creator>
		<pubDate>Thu, 02 Dec 2010 08:45:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-1188</guid>
		<description>Adding interpolations won't reduce the latency. This is just a trick, and a dirty one... User experience won't be better.</description>
		<content:encoded><![CDATA[<p>Adding interpolations won&#8217;t reduce the latency. This is just a trick, and a dirty one&#8230; User experience won&#8217;t be better.</p>
]]></content:encoded>
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	<item>
		<title>By: Fabio Biondi</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-1182</link>
		<dc:creator>Fabio Biondi</dc:creator>
		<pubDate>Sun, 28 Nov 2010 12:06:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-1182</guid>
		<description>@Helge: if you try to sync every single point (x,y) you won't obtain a fluid movement in the receiver client, so I have used tweens to create smooth transitions.
This is a Tom Krcha's trick (from FlashRealTime.com) that suggest to use interpolation in the receiver client. See the FlashRealTime links to get more info about it.</description>
		<content:encoded><![CDATA[<p>@Helge: if you try to sync every single point (x,y) you won&#8217;t obtain a fluid movement in the receiver client, so I have used tweens to create smooth transitions.<br />
This is a Tom Krcha&#8217;s trick (from FlashRealTime.com) that suggest to use interpolation in the receiver client. See the FlashRealTime links to get more info about it.</p>
]]></content:encoded>
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	<item>
		<title>By: iBrent</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-1180</link>
		<dc:creator>iBrent</dc:creator>
		<pubDate>Sat, 27 Nov 2010 22:15:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-1180</guid>
		<description>Awesome tutorial! This is by far one of the coolest features that hardly gets mentioned when discussing Flash Player 10.1 and AIR 2. I was blown away by some of the demos shown at MAX this year.

iBrent</description>
		<content:encoded><![CDATA[<p>Awesome tutorial! This is by far one of the coolest features that hardly gets mentioned when discussing Flash Player 10.1 and AIR 2. I was blown away by some of the demos shown at MAX this year.</p>
<p>iBrent</p>
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		<title>By: Helge Betzinger</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-1179</link>
		<dc:creator>Helge Betzinger</dc:creator>
		<pubDate>Sat, 27 Nov 2010 17:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-1179</guid>
		<description>Nice, but where is the long latency is coming from?</description>
		<content:encoded><![CDATA[<p>Nice, but where is the long latency is coming from?</p>
]]></content:encoded>
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		<title>By: Flash Tutorial: How to use P2P to share data between mobile Air for Android apps and desktop AIR applications &#124; Adobe Flash Lite</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-1178</link>
		<dc:creator>Flash Tutorial: How to use P2P to share data between mobile Air for Android apps and desktop AIR applications &#124; Adobe Flash Lite</dc:creator>
		<pubDate>Sat, 27 Nov 2010 13:29:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-1178</guid>
		<description>[...] 10.1, Tutorials &#8212; Li YongFei @ 8:29 am          Fabio Biondi has posted a new Flash tutorial: P2P &#8211; Share real-time data across Android and desktop AIR applications to build multiuser game..., the tutorial will teach you how to use native IP-only multicast feature available with Adobe AIR [...]</description>
		<content:encoded><![CDATA[<p>[...] 10.1, Tutorials &#8212; Li YongFei @ 8:29 am          Fabio Biondi has posted a new Flash tutorial: P2P &#8211; Share real-time data across Android and desktop AIR applications to build multiuser game&#8230;, the tutorial will teach you how to use native IP-only multicast feature available with Adobe AIR [...]</p>
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		<title>By: Drupal Development India - Wordpress 201</title>
		<link>http://www.fabiobiondi.com/blog/2010/11/p2p-share-real-time-data-across-android-and-desktop-air-applications-to-build-multiuser-games-and-collaborative-ria/comment-page-1/#comment-1177</link>
		<dc:creator>Drupal Development India - Wordpress 201</dc:creator>
		<pubDate>Sat, 27 Nov 2010 12:09:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.fabiobiondi.com/blog/?p=1567#comment-1177</guid>
		<description>[...] Fabio Biondi Blog » Blog Archive » P2P &#8211; Share real-time data &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Fabio Biondi Blog » Blog Archive » P2P &#8211; Share real-time data &#8230; [...]</p>
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