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Adobe, Flash Catalyst, Flex 4, _Favourites, _Featured »

[31 Jan 2011 | No Comment | ]
Optimizing MXML code in Flash Catalyst “Panini”

In this tutorial (divided in 9 chapters) we will create a prototype of a typical RSS reader for mobile devices using Adobe Flash Catalyst “Panini” importing the entire layout from Adobe Illustrator CS5.
We will use some of the most important components available in Flash Catalyst – “DataList”, “VerticalScrollBar”, “ScrollPanel”, “TextInput” - applying transitions and iterations in order to enable navigation and create a more pleasant user experience.
We will also analyze the UI import process from Illustrator to Flash Catalyst and we’ll structure the project so that the mxml …

AIR, AIR for Android, Adobe, Flash AS 3, _Featured »

[23 Nov 2010 | 13 Comments | ]
P2P - Share real-time data across Android and desktop AIR applications to build multiuser games and collaborative RIA

Using native IP-only multicast feature available with Adobe AIR 2.0 and Flash Player 10.1 you can easly establish a connection and share real-time data between two or more clients over the same network (LAN).
The immediate advantage you can get from this tecnique is that you won’t need to use a dedicated server (like Flash Media Server, AFCS, and so on) to share real-time data across multiple clients.
Another cool stuff is that you can use P2P to share data between mobile Air for Android apps and desktop AIR applications, and …

Arduino, _Favourites, _Featured »

[9 Dec 2009 | 3 Comments | ]
Wii NunChuck controller, Arduino and servos

The Wii nunchuck controller contains a 3 axis accelerometer, one joystick and 2 buttons for only 20 euro and you can easly use it to manage your Arduino applications.
In this article we’ll see how to move two servo motors using this controller (providing two videos, prototype images and complete source code)

3d parts libraries, ActionScript 3.0, Adobe, Flex 3, Papervision 3D, _Featured »

[8 Oct 2009 | 3 Comments | ]
Augmented Reality using Papervision3D and Flex

Augmented reality (AR) is a term for a live direct or indirect view of a physical real-world environment whose elements are merged with (or augmented by) virtual computer-generated imagery - creating a mixed reality.
The augmentation is conventionally in real-time and in semantic context with environmental elements, like for example sports scores on TV during a match.

Adobe, Flex 3, Real Time Collaboration, _Featured »

[18 Sep 2009 | One Comment | ]
How to develop and eLearning Platform using Flex and Adobe Flash Collaboration Service (AFCS)

In this article we’ll use the Adobe Collaboration Service components (codeName : CoCoMo) to develop a simple eLearning platform with following features:
1) WebCam
2) Audio on/off
3) User List
4) Text Chat
5) Shared notes
6) Shared whiteboard

ActionScript 3.0, Flash AS 3, Flex 3, _Featured »

[12 Sep 2009 | One Comment | ]
Define and call javascript functions directly inside an AS3 class (FL / FX)

ActionScript 3.0 doesn’t manage all developers needs, so often they have to use other languages, as JavaScript, to accomplish some operations like open an HTML popup or get the userAgent property, useful to know the user Browser.
The AS3 ExternalInterface class allow to invoke Javascript functions directly from Flash.
Usually these functions are defined inside the HTML page but in this sample we’ll see how to implement them inside an ActionScript class, avoiding to edit HTML code.

3d parts libraries, Adobe, Flex 3, _Featured »

[11 Aug 2009 | No Comment | ]
Build a STORE LOCATOR using FLEX GOOGLE MAP (FX3)

I was playing with the Flex Google Map API and I think one of the coolest stuff is the Direction feature.
In few words, you can do a query like this: “from Milano to Torino” and you’ll get:
1) Distance
2) Trip duration
3) The complete travel displayed on Google Map
4) Many other usefull info (check GoogleMap website to get the API reference and other samples)
In this script I simulate a Store Locator, where user digits its city in a TextInput and at the same time he can selects a store from a List.
Each time user will …

ActionScript 3.0, Adobe, Flex 3, _Featured »

[9 Aug 2009 | One Comment | ]
Warning messages binding the ‘data’ property inside an itemRenderer (FX3)

Problem: when you bind the data property inside an itemRenderer you got the following message:
warning: unable to bind to property ‘label’ on class ‘String’ (class is not an IEventDispatcher)

Solution: populate the data Provider using a Value Objects