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Articles in the Flash AS 3 Category

Adobe, Arduino, Flash AS 3, _Favourites »

[2 Nov 2009 | 7 Comments | ]
Arduino and Flash: modify your existent Flash games to work with a joystick

After you have configured your Arduino board to properly work with your Flash applications you could quickly update your existent Flash or Flex games to get input from a joystick.
I have modified three prototypes, 2 cars games and 1 platform, to work with a mini-stick, spending no more than 5 minutes to update each game.

3d parts libraries, ActionScript 3.0, Flash AS 3, Papervision 3D, _Favourites, _Featured »

[12 Oct 2009 | One Comment | ]
Create an images gallery in Flash CS4 and Papervision 3D

In this article we’ll develop an image gallery in a 3d enviroment using Flash Cs4, ActionScript 3.0, Papervision 3D and Caurina Tween library.

3d parts libraries, Flash AS 3, Papervision 3D, _Featured »

[11 Oct 2009 | 5 Comments | ]
Augmented Reality with Papervision3D, Flash CSx and Flint Particle system

After testing Papervision and the Augmented Reality in Flex I have tried it into Flash Cs4 too.
But some weeks ago I also tested Flirt particles system, a cool AS3 library to generate nice particles effects in Papervision 3D.

ActionScript 3.0, Flash AS 3 »

[7 Oct 2009 | No Comment | ]

Request: How to set a global component style in Flash / AS3?
Solution: Use StyleManager class and setComponentStyle method to set global styles

Adobe, Flash AS 3, Flex 3, PHP »

[12 Sep 2009 | No Comment | ]

Reading RSS feeds from Flex or Flash often generate some security issues when the origin domain doesn’t contain a crossdomain.xml file to manage the policy settings.
A little workaround is create a PHP proxy to read the feeds and pass the content to the Flex script.

ActionScript 3.0, Flash AS 3, Flex 3, _Featured »

[12 Sep 2009 | One Comment | ]
Define and call javascript functions directly inside an AS3 class (FL / FX)

ActionScript 3.0 doesn’t manage all developers needs, so often they have to use other languages, as JavaScript, to accomplish some operations like open an HTML popup or get the userAgent property, useful to know the user Browser.
The AS3 ExternalInterface class allow to invoke Javascript functions directly from Flash.
Usually these functions are defined inside the HTML page but in this sample we’ll see how to implement them inside an ActionScript class, avoiding to edit HTML code.

ActionScript 3.0, Adobe, Flash AS 3, PHP »

[2 Sep 2009 | 5 Comments | ]
Create a contact form with file attachment in FLASH CS, AS 3.0 and PHP

In this post I’ll show you how to create a form with a file attachment using Flash CS3/4, ActionScript 3.0 and PHP. The trick is use the FileReference class to upload a file from your own hard disk and at the same time send the input- field values.

3d parts libraries, ActionScript 3.0, Adobe, Flash AS 3 »

[31 Aug 2009 | No Comment | ]

In this sample, full-commented, we’ll use the FlashPlayer 10 3D features to display a list of Video Thumbnails enabling the Mouse Click Event to enlarge them changing their z and rotationY properties.
We’ll use Caurina Tween to perform 3d animations, so download them and copy the caurina package in your project folder before test this sample (they are not included inside the source files)

ActionScript 3.0, Adobe, Flash AS 3 »

[25 Aug 2009 | No Comment | ]

In this post I’ll provide you just a quick way to change a TextField font family at runtime using ActionScript 3.0 and Flash Cs3/4 getting your embedded fonts from the Library .

ActionScript 3.0, Adobe, Flash AS 3 »

[22 Aug 2009 | No Comment | ]

When Actionscript 3.0 was a dream and all Flash developers worked with AS2 the _global property was a smart and fast way to share variables between swf files.
A classic scenario is the following:
1) In the main swf file there is the language selection and users can make their choice selecting the site language
2) This swf probably will have a menu to load different pages, each one with their content and galleries to load.
3) Every loaded page will need to know the selected language value to load the right content (for example …