Home » Archive

Articles tagged with: Skin

Adobe, Flash Catalyst »

[21 Feb 2011 | No Comment | ]
Optimizing MXML code in Flash Catalyst “Panini” - Part 9: <br />Develop Mobile apps with Catalyst?

Is the code generated so far suitable for mobile applications??

Adobe, Flash Catalyst »

[21 Feb 2011 | No Comment | ]
Optimizing MXML code in Flash Catalyst “Panini” - Part 8: <br />Code optimization

In this chapter we will optimize the code generated from Flash Catalyst splitting the layout in other custom components with the purpose to create a more readable code.

Adobe, Flash Catalyst »

[14 Feb 2011 | No Comment | ]
Optimizing MXML code in Flash Catalyst “Panini” - Part 7: <br />TextInput Component

In this chapter we will create the TextInput field of the ActionBar so the user can type text.

Adobe, Flash Catalyst »

[9 Feb 2011 | No Comment | ]
Optimizing MXML code in Flash Catalyst “Panini” - Part 6: <br />Interactions and Transitions

In this chapter we will use Flash Catalyst interactions and transitions.

Adobe, Flash Catalyst »

[4 Feb 2011 | 2 Comments | ]
Optimizing MXML code in Flash Catalyst “Panini” - Part 5: <br />ScrollPanel Component

In this chapter we will create the scrollable text area of the state ArticleDetails using the ScrollPanel component available in Flash Catalyst.

Adobe, Flash Catalyst »

[2 Feb 2011 | No Comment | ]
Optimizing MXML code in Flash Catalyst “Panini” - Part 4: <br />DataList Component

In this article we’ll use Flash Catalyst to create a custom DataList component (aka Flex 4 Spark List).

Adobe, Flash Catalyst, Flex 4 »

[1 Feb 2011 | No Comment | ]
Optimizing MXML code in Flash Catalyst “Panini” - Part 3: <br /> Vertical Scrollbar components

In this article we’ll use Flash Catalyst to create a custom Vertical Scrollbar component using some Illustrator assets

Adobe, Flash Catalyst, Flex 4 »

[31 Jan 2011 | No Comment | ]
Optimizing MXML code in Flash Catalyst “Panini” - Part 2 <br /> CUSTOM/GENERIC COMPONENTS

In this article we’ll optimized the generated code by Catalyst dividing the application in custom/generic components.
We’ll also introduce Interactions,to add interactivity.

Adobe, Flash Catalyst, Flex 4 »

[31 Jan 2011 | No Comment | ]
Optimizing MXML code in Flash Catalyst “Panini” - Part 1 <br /> From Illustrator to Catalyst

In this article we’ll import an Adobe Illustrator CS5 layout in Flash Catlayst “Panini”

Adobe, Flash Catalyst, Flex 4, _Favourites, _Featured »

[31 Jan 2011 | No Comment | ]
Optimizing MXML code in Flash Catalyst “Panini”

In this tutorial (divided in 9 chapters) we will create a prototype of a typical RSS reader for mobile devices using Adobe Flash Catalyst “Panini” importing the entire layout from Adobe Illustrator CS5.
We will use some of the most important components available in Flash Catalyst – “DataList”, “VerticalScrollBar”, “ScrollPanel”, “TextInput” - applying transitions and iterations in order to enable navigation and create a more pleasant user experience.
We will also analyze the UI import process from Illustrator to Flash Catalyst and we’ll structure the project so that the mxml …